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Snowpainters

Snowpainters is an Arcade Racer designed in my second semester at SMU Guildhall. This game features customizable penguins that can lay down paint trails on the track to influence the gameplay of future laps.

Snowpainters: Image
IMG_4142.HEIC

The Team

  • A total of 40 developers

  • < 3 months of development.

  • 1 GD.

  • 1 Lead Programmer, 1 Lead Artist, 1 Lead Level Designer.

  • 5 Programmer sub teams.

  • 5 Producers and 1 Lead Producer

Overview

Engine: Unreal Engine 4

Tools and Languages: Unreal Blueprint, Perforce/Helix

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Role: Lead Programmer

Skills: Sprint Planning, Agile Development, SCRUM, Large Team Development, Team Management, Interdisciplinary Communication

Snowpainters is an Arcade Racer that is available for download on Steam! During this project, I was responsible for managing the tasks and sprint planning for 14 programmers. At the beginning of the project, each programmer needed to be placed onto a team that best suited their skills and wants, and throughout the project I would have to continually adjust teams to resource them as the project needed. In addition to sprint planning, I attended meetings to help in the furthered development of the game vision and how mechanics would be implemented on a high level. After meeting with other leads, I would distill the information down to each team and translate it into user stories and tasks with conditions of satisfaction.

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